About
I like building small, interactive things: games, tools, and AI-adjacent experiments that make complex systems feel simple. Most of my work lives somewhere between infrastructure, data, and playful UI.
I'm especially interested in how lightweight models and good design can help teams work faster without adding cognitive load. Sometimes that looks like a log query helper. Sometimes it's a goofy blackjack game. Either way, the goal is the same: does it feel good to use?
Outside of work, I'm usually tinkering with small programs, trying new tools, or wandering around in nature thinking about the next weird little experiment to ship.